Collective spatial problem solving in virtual space
Virtual reality (VR) already has a firm place as a tool in many areas of application. The development of software and hardware (video glasses such as the Oculus Rift), which has been ongoing since 2012, has led to both an immense improvement in quality and a drastic reduction in costs. As a result, many VR applications can be put into productive use for the first time from the laboratory, especially those that involve multiple users (multi-user VR). However, fundamental research questions of experimental psychology must be answered: Which spatial and sensory information is most helpful in solving spatial problems, and how do people solve these problems? Examining these research questions will enable mental representations of objects, the environment, and one's own body, as well as those of other users, to be perceived as natural and has been already proven to be important for spatially related tasks.